Use external standards:

Design Principle R2: Align badges to standardsConnect badges to nationally or internationally recognized standards. Possibilities include the Common Core State Standards and UNESCO’s Competency Framework for Teachers.

For more examples of  aligning badges to standards, please look at the following principles: use internal or community standards.

4-H USDA Robotics Digital Badges

The 4-H USDA Robotics Digital Badges initiative is a collaborative badging effort between the University of Nebraska-Lincoln, 4-H National Headquarters/USDA, and Auburn University. Over the course of badge system development, Auburn University focused on the project’s technical side, while University of Nebraska-Lincoln played a role in developing assessments and curriculum. 4-H described, “The Nebraska faculty has developed an outstanding suite of robotics learning experiences supported through almost $5 million in grants from the National Science Foundation (#ESI-0624591 and DRL-0833403), the NASA Summer of Innovation, and 4-H. These learning experiences will serve as the core content for the 4-H Robotics digital badging system for youth ages 9 to 18.

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BuzzMath

BuzzMath is a platform where middle school students develop mathematics competencies corresponding to the Common Core standards. The project issues Open Badges aligned to these standards as students complete activities on buzzmath.com.

The BuzzMath team from the small software development firm Scolab wants to help students in grades 6 through 8 achieve competency in the mathematics standards included in the Common Core State Standards system. To this end, the website guides students through “practice documents” and “challenge documents” targeting each element of the standards (Figure 2). These take the form of sets of assessment questions that progress in difficulty and build on learned concepts as they go. They are designed to complement classroom instruction and assessment. In addition, teachers that use BuzzMath in their classrooms will be able to track their students’ skill development through an integrated dashboard

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Ensuring distributed educators meet endorser standards: Planet Stewards

Planet Stewards NOAA Certified Teacher Badge

Part of successful endorsement partnership is holding your system to a standard.
Several of the projects that won grants through the Digital Media and Learning competition offer centralized online platforms for educational programs that take place in geographically distributed physical classrooms. The principles used among projects that fit this profile, and especially the transitions they made as they shifted from intended to enacted practices, illustrate lessons learned about how to confront the challenge of running this type of badge system.

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LevelUp

The badging initiative LevelUp is the result of a partnership between Adams County District 50, EffectiveSC, and Intific. LevelUp is a web-based platform for students to map the progression of their learning experiences on their own, personal competency map, with the capacity to take effect across systems and institutions, including “K-12 schools, colleges, extra-curricular activities, or job training”

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Leverage for Digital On-Ramps

Preface The information contained in this project appendix was gathered from the original project proposal that was funded in 2012 and interviews with project leaders through the end of 2014.  This appendix and the overall design principles database from the

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Microsoft Partners in Learning Network Badges

Microsoft developed a badge system for the Partners in Learning Network (PiLN) of educators and school leaders to promote technological competencies and relevant skills in today’s digital age. A worldwide initiative, the Microsoft Partners in Learning organization aims to equip educators with the capacity to teach information & communications technology (ICT) and 21st century skills. They argued, “The abundance of knowledge, resources, and accessibility to information available today requires a different approach from the generic one-size fits all engagement models of the past” (DML Stage 1 Proposal). Given rapid technological advancement, the project built a system of recognition and assessment to assist educators in their professional development. The project envisioned the construction of a badge system to recognize educators for their abilities and accomplishments.

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My Girl Scout Sash is an App

The digital badge initiative “My Girl Scout Sash is an App” was developed as part of a collaboration between Girl Scouts of Greater Chicago and Northwest Indiana (GSGCNWI), MentorMob, and the Motorola Mobility Foundation. The initiative enables participants to gain skills in mobile app development. The project introduced a new digital sash from which girl scouts can add badges. Through its badging program, Girl Scouts has provided a long-standing tradition of career development and leadership. Girl Scouts Chief Development Officer, Bryn Reese, described, “

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NOAA Planet Stewards Personalized Learning in 3D GameLab

Preface The information contained in this project appendix was gathered from the original project proposal that was funded in 2012 and interviews with project leaders through the end of 2014.  This appendix and the overall design principles database from the

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PASA Pathways for Lifelong Learning

The Providence After School Alliance (PASA) partners with after school and extracurricular programs to offer quality learning experiences to middle and high school students. In their DML Proposal, PASA described their mission “to expand and improve quality afterschool, summer, and other expanded learning opportunities for the youth of Providence by organizing a sustainable public/private system that contributes to student success and serves as a national model” (Stage 1 DML Proposal). Specifically, PASA supports the operations and infrastructure of the local AfterZone network of organizations that administer learning experiences to middle school student and a similar network of organizations offering programs to high schoolers that includes a social and discovery-based website called The Hub.

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Pathways to Global Competence: A Badge System for Students

A Hewlett Foundation and Gates Foundation Project Mastery grantee, the non-profit organization Asia Society collaborated with ShowEvidence to develop Pathways to Global Competence. This is a proficiency-based badging system for high school students. The project aimed to engage learners in “powerful, relevant, and self-directed [ways] as they master skills and knowledge enabling them to develop their identity as a global youth leader” (HASTAC). The badging effort aimed to expand students’ cross-cultural knowledge and enhance their understanding of global issues.

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Mozilla Open Badges
Digital Badges are web-enabled credentials of learning or accomplishment. -Erin Knight, director of the Badge Alliance
Badges contain detailed claims about learning, links to actual evidence of learning, and they're shareable over the web. -Dan Hickey, DPD Project Lead Investigator
To me, digital badges represent the bridge between formal learning & informal structures. -Alex Halavais, DML research competition winner
Open Badges can help people tell a verifiable story about their accomplishments. -Nate Otto, DPD Project coordinator
Regardless of where you start, it’s more than likely you’ll end up somewhere other than your intended destination. That’s okay. Systems are living things, and your badge system needs to be flexible. You must embrace a bit of chaos in its design. -Carla Casilli, Director of Design + Practice at the Badge Alliance