Use different types of assessment:
Encountering different assessment methods has complex consequences for motivation and the varying weight with which they are viewed.
For specific examples of how badge systems have utilized different types of assessments, please see the following pages: computer assessment, expert assessment, peer assessment, and self assessment.
The 4-H USDA Robotics Digital Badges initiative is a collaborative badging effort between the University of Nebraska-Lincoln, 4-H National Headquarters/USDA, and Auburn University. Over the course of badge system development, Auburn University focused on the project’s technical side, while University of Nebraska-Lincoln played a role in developing assessments and curriculum. 4-H described, “The Nebraska faculty has developed an outstanding suite of robotics learning experiences supported through almost $5 million in grants from the National Science Foundation (#ESI-0624591 and DRL-0833403), the NASA Summer of Innovation, and 4-H. These learning experiences will serve as the core content for the 4-H Robotics digital badging system for youth ages 9 to 18.
BuzzMath is a platform where middle school students develop mathematics competencies corresponding to the Common Core standards. The project issues Open Badges aligned to these standards as students complete activities on buzzmath.com.
The BuzzMath team from the small software development firm Scolab wants to help students in grades 6 through 8 achieve competency in the mathematics standards included in the Common Core State Standards system. To this end, the website guides students through “practice documents” and “challenge documents” targeting each element of the standards (Figure 2). These take the form of sets of assessment questions that progress in difficulty and build on learned concepts as they go. They are designed to complement classroom instruction and assessment. In addition, teachers that use BuzzMath in their classrooms will be able to track their students’ skill development through an integrated dashboard
Smithsonian’s Cooper Hewitt and National Design Museum and technology partner LearningTimes proposed to build the DesignPrep badge system (which at the beginning was called Design Exchange). Their program is a digital badge system that has been integrated into Cooper-Hewitt’s DesignPrep program, which engages underserved high school students in New York City in design activities. The program provides youth the opportunity to develop design, collaboration, and presentation skills through participating in activities focused around fashion, architecture, and 3D design.
Design for America (DFA) is an interdisciplinary network of university students and community members. The project aims to create local and social impact by using the needs of the community members to guide design and interaction within the system. This Human Centered Design (HCD) approach allows the project to have a broad focus on design, while creating learning opportunities that meet specific needs of users within that broader domain. Students in the program have developed designs to conserve energy, reduce the potential of acquiring infections in hospitals, and promote reading literacy, among other topics. Founded at Northwestern University in 2009, Design for America has since expanded to other universities across the country. Currently, several studios of student teams are located nationwide, operating as extracurricular programs.
The Ohio State University, in collaboration with Digital Watershed, proposed the development of the EarthWorks badging system. Their program is a digital badge system intended to engage K-12 students with the relevance of Native American history and culture through interdisciplinary investigation of earth mounds built by Native American cultures. The project intended these investigations to produce opportunities for discovery and inquiry for current and future participants of the program.
Intel and the Society for Science and the Public (SSP) partnered together in an effort to design a badge system that would recognize the accomplishments of middle and high school students worldwide. Specifically, the project awards badges to students for their achievements in scientific research and participation in the Intel International Science and Engineering Fair (Intel ISEF) and Intel Science Talent Search (Intel STS) educational programs.
Preface The information contained in this project appendix was gathered from the original project proposal that was funded in 2012 and interviews with project leaders through the end of 2014. This appendix and the overall design principles database from the…
The Providence After School Alliance (PASA) partners with after school and extracurricular programs to offer quality learning experiences to middle and high school students. In their DML Proposal, PASA described their mission “to expand and improve quality afterschool, summer, and other expanded learning opportunities for the youth of Providence by organizing a sustainable public/private system that contributes to student success and serves as a national model” (Stage 1 DML Proposal). Specifically, PASA supports the operations and infrastructure of the local AfterZone network of organizations that administer learning experiences to middle school student and a similar network of organizations offering programs to high schoolers that includes a social and discovery-based website called The Hub.