Display of goal trajectory:

m7Showing the full outline of available badges and learning opportunities allow learners to set their own goals for their participation and achievement in terms of where they will go along the pathway.

For more ways of how badge systems have enacted goals, please see the following pages: personalized reccomendation of goals, provider-determined learning trajectory, user created badges.

 

BuzzMath

BuzzMath is a platform where middle school students develop mathematics competencies corresponding to the Common Core standards. The project issues Open Badges aligned to these standards as students complete activities on buzzmath.com.

The BuzzMath team from the small software development firm Scolab wants to help students in grades 6 through 8 achieve competency in the mathematics standards included in the Common Core State Standards system. To this end, the website guides students through “practice documents” and “challenge documents” targeting each element of the standards (Figure 2). These take the form of sets of assessment questions that progress in difficulty and build on learned concepts as they go. They are designed to complement classroom instruction and assessment. In addition, teachers that use BuzzMath in their classrooms will be able to track their students’ skill development through an integrated dashboard

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Computer Science Student Network (CS2N)

Preface The information contained in this project appendix was gathered from the original project proposal that was funded in 2012 and interviews with project leaders through the end of 2014.  This appendix and the overall design principles database from the

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Design for America (DFA): A Badge Community for Innovation

Design for America (DFA) is an interdisciplinary network of university students and community members. The project aims to create local and social impact by using the needs of the community members to guide design and interaction within the system. This Human Centered Design (HCD) approach allows the project to have a broad focus on design, while creating learning opportunities that meet specific needs of users within that broader domain. Students in the program have developed designs to conserve energy, reduce the potential of acquiring infections in hospitals, and promote reading literacy, among other topics. Founded at Northwestern University in 2009, Design for America has since expanded to other universities across the country. Currently, several studios of student teams are located nationwide, operating as extracurricular programs.

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PASA Pathways for Lifelong Learning

The Providence After School Alliance (PASA) partners with after school and extracurricular programs to offer quality learning experiences to middle and high school students. In their DML Proposal, PASA described their mission “to expand and improve quality afterschool, summer, and other expanded learning opportunities for the youth of Providence by organizing a sustainable public/private system that contributes to student success and serves as a national model” (Stage 1 DML Proposal). Specifically, PASA supports the operations and infrastructure of the local AfterZone network of organizations that administer learning experiences to middle school student and a similar network of organizations offering programs to high schoolers that includes a social and discovery-based website called The Hub.

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PBS News Hour Student Reporting Labs

Student Reporting Labs is a educational program offered by PBS News Hour in which participating high school teachers offer their students the opportunity to write and record a story about their community with the chance of getting it broadcast on local or national television.

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Roadtrip Nation

As part of the Corporation for Public Broadcasting’s American Graduate: Let’s Make it Happen digital badge initiative in the MacArthur Foundation/Digital Media & Learning Badges for Lifelong Learning competition, Roadtrip Nation envisioned the development of a badge system that would present evidence of students’ learning, skills, and abilities to colleges and employers. Roadtrip Nation is an oral-history program that focuses cultivating the skills of students in communication and digital literacy.

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Starlite Astronaut Academy in conjunction with NASA Robotics Badges

In a NASA-funded initiative, Project Whitecard Inc. collaborated with the Center for Educational Technologies (CET) at Wheeling Jesuit University to construct a badge system for middle to high school students with the goal of promoting skills and competence in the fields of science, technology, engineering, and math (STEM). The project designed a badge system to build upon their existing programs of robotics-related educational projects and activities, offering a new way to recognize students for their skills and achievements.

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Mozilla Open Badges
Digital Badges are web-enabled credentials of learning or accomplishment. -Erin Knight, director of the Badge Alliance
Badges contain detailed claims about learning, links to actual evidence of learning, and they're shareable over the web. -Dan Hickey, DPD Project Lead Investigator
To me, digital badges represent the bridge between formal learning & informal structures. -Alex Halavais, DML research competition winner
Open Badges can help people tell a verifiable story about their accomplishments. -Nate Otto, DPD Project coordinator
Regardless of where you start, it’s more than likely you’ll end up somewhere other than your intended destination. That’s okay. Systems are living things, and your badge system needs to be flexible. You must embrace a bit of chaos in its design. -Carla Casilli, Director of Design + Practice at the Badge Alliance